[Scummvm-tracker] [ScummVM :: Bugs] #11846: GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL)

ScummVM :: Bugs trac at scummvm.org
Thu Oct 15 22:08:04 UTC 2020


#11846: GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL)
-------------------+---------------------------
Reporter:  sev-    |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Engine: Grim
Keywords:          |       Game:  Grim Fandango
-------------------+---------------------------
 While working on a fix for #282, I noticed that my solution didn't work
 precisely for this scene in TinyGL, so I went back to the original master,
 and tested there too, and the same issue happens.

 The Iris will simply stop expanding, while the frame is stil showing, then
 skip to the first frame of the SMUSH-video. This seems largely to depend
 on how cached that video is in your filesystem, since I did get a better
 result the second time i loaded the save, it simply seems to stutter, and
 doesn't get updated while the video is loading.

 save:
 http://www.pvv.org/~somaen/moregrim2/grim36.gsv

 ----

 This should be fixed with your work on iris, right?


 ----

 I seem to remember that It didnt get fixed by the other Iris-stuff, the
 problem is really that it doesn't actually reach fully closed before the
 engine-mode changes.


 https://github.com/residualvm/residualvm/issues/307
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Ticket URL: <https://bugs.scummvm.org/ticket/11846>
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