[Scummvm-tracker] [ScummVM :: Bugs] #11854: GRIM: Wheelbarrow missing from tr_pmpws

ScummVM :: Bugs trac at scummvm.org
Thu Oct 15 22:23:47 UTC 2020


#11854: GRIM: Wheelbarrow missing from tr_pmpws
-------------------+---------------------------
Reporter:  sev-    |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Engine: Grim
Keywords:          |       Game:  Grim Fandango
-------------------+---------------------------
 [[Image(73371745-6f7a7980-42b6-11ea-9d3e-27841c41e9c9.png)]]

 Wheelbarrow was missing when auto-resuming upon game startup.
 Reloading the savefile made wheelbarrow appear again.

 ----

 I can trigger the 'objects flying away' a bit later in bd_rckws (video
 attached - about 1MB)

 [[Image(73427669-988f1e80-4337-11ea-8300-8700cbb1769b.png)]]


 The bug doesn't occur in the regular opengl renderer. - Switching to it
 recovers the object positions.

 [[Image(73427675-9c22a580-4337-11ea-9b83-cd0bfe5f5cc1.png)]]


 Savefile
 flyaway.gsv.gz

 Video of 'fly away' happening
 objectflyaway.mp4.gz

 Another spot where objects 'fly away' with Opengl_shaders but not plain
 opengl is in year 2 where Glottis plays piano:

 [[Image(73436730-5bcd2280-434b-11ea-93eb-2cf3dab7711c.png)]]

 flyaway2.gsv.gz
 objectflyaway2.mp4.gz


 https://github.com/residualvm/residualvm/issues/1593
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11854>
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