[Scummvm-tracker] [ScummVM :: Bugs] #11854: GRIM: Wheelbarrow missing from tr_pmpws
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 15 22:23:47 UTC 2020
#11854: GRIM: Wheelbarrow missing from tr_pmpws
-------------------+---------------------------
Reporter: sev- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Grim
Keywords: | Game: Grim Fandango
-------------------+---------------------------
[[Image(73371745-6f7a7980-42b6-11ea-9d3e-27841c41e9c9.png)]]
Wheelbarrow was missing when auto-resuming upon game startup.
Reloading the savefile made wheelbarrow appear again.
----
I can trigger the 'objects flying away' a bit later in bd_rckws (video
attached - about 1MB)
[[Image(73427669-988f1e80-4337-11ea-8300-8700cbb1769b.png)]]
The bug doesn't occur in the regular opengl renderer. - Switching to it
recovers the object positions.
[[Image(73427675-9c22a580-4337-11ea-9b83-cd0bfe5f5cc1.png)]]
Savefile
flyaway.gsv.gz
Video of 'fly away' happening
objectflyaway.mp4.gz
Another spot where objects 'fly away' with Opengl_shaders but not plain
opengl is in year 2 where Glottis plays piano:
[[Image(73436730-5bcd2280-434b-11ea-93eb-2cf3dab7711c.png)]]
flyaway2.gsv.gz
objectflyaway2.mp4.gz
https://github.com/residualvm/residualvm/issues/1593
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Ticket URL: <https://bugs.scummvm.org/ticket/11854>
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