[Scummvm-tracker] [ScummVM :: Bugs] #11893: Switching to fullscreen and back to windowed mode captures the mouse cursor
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 16 07:04:44 UTC 2020
#11893: Switching to fullscreen and back to windowed mode captures the mouse cursor
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Graphics
Keywords: | Game:
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If I start ScummVM in windowed mode, hits Alt+Enter to switch to
fullscreen, and then again to switch back to windowed mode, the cursor is
captured. (This threw me off for a while, because the game where I first
saw it had no visible mouse cursor at this point.)
From what I understand, this is because of how
SdlWindow::createOrUpdateWindow(9 is implemented. In fullscreen mode, it
will automatically grab the cursor (in case the fullscreen graphics
doesn't actually cover the entire screen, perhaps?). When returning to
windowed mode, it sees that the cursor was grabbed and assumes it should
still be.
It can be released with Alt+M, of course. But is this really the intended
behavior?
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Ticket URL: <https://bugs.scummvm.org/ticket/11893>
ScummVM :: Bugs <https://bugs.scummvm.org>
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