[Scummvm-tracker] [ScummVM :: Bugs] #11909: TLJ: No renderers have been found for this game!
ScummVM :: Bugs
trac at scummvm.org
Tue Oct 27 20:41:22 UTC 2020
#11909: TLJ: No renderers have been found for this game!
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Reporter: bobosch | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Stark
Resolution: | Keywords:
Game: The Longest Journey |
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Comment (by bobosch):
Thanks for the quick response!
Message changed to "Could not open shader stark_surface.vertex!!"
BTW: It is the steam version (without the fonts)
robert at robert-desktop:/home/ScummVM/debian-x86_64-master-a02f602d$
./scummvm
WARNING: SDL mixer output buffer size: 512 differs from desired: 1024!
User picked target 'tlj-win' (engine ID 'stark', game ID 'tlj')...
Looking for a plugin supporting this target... Stark
INFO: OpenGL Vendor: NVIDIA Corporation
INFO: OpenGL Renderer: GeForce GTX 1070/PCIe/SSE2
INFO: OpenGL Version: 4.6.0 NVIDIA 450.80.02
INFO: OpenGL Red bits: 8
INFO: OpenGL Green bits: 8
INFO: OpenGL Blue bits: 8
INFO: OpenGL Alpha bits: 8
INFO: OpenGL Z buffer depth bits: 24
INFO: OpenGL Double Buffer: 1
INFO: OpenGL Stencil buffer bits: 8
INFO: GLEW Version: 2.1.0
INFO: GLSL version: 4.60 NVIDIA
Could not open shader stark_surface.vertex!!
robert at robert-desktop:/home/ScummVM/debian-x86_64-master-a02f602d$
./scummvm --version
ScummVM 2.3.0git9800-ga02f602dfb (Oct 27 2020 05:46:07)
Features compiled in: TAINTED Vorbis FLAC MP3 ALSA SEQ sndio TiMidity RGB
zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG cloud
(servers, local) TinyGL OpenGL (with shaders) GLEW
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Ticket URL: <https://bugs.scummvm.org/ticket/11909#comment:4>
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