[Scummvm-tracker] [ScummVM :: Bugs] #11640: SCI: SQ6: Not possible to take the pil and the gallstones
ScummVM :: Bugs
trac at scummvm.org
Wed Sep 2 23:25:19 UTC 2020
#11640: SCI: SQ6: Not possible to take the pil and the gallstones
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Reporter: Alien-Grey | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords:
Game: Space Quest 6 |
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Comment (by sluicebox):
Here's something that may be confusing things: The celery and the
paperclip are programmed in a weird way that makes clicking on them work
even when Do is broken. Nothing else in the game is written this way. This
means that just because you can pick those two things up doesn't mean Do
isn't already broken. The feather and candies are normal, so if you can
pick them up then Do still works. (I would love to see the code comments
as to why they wrote staple/celery that way, it's suspicious.)
I still can't reproduce this yet, but we're getting close. I bet the
reason it seems random is that it depends on subtle things like which
icons you select and when, along with when you mouse over exits. It's good
news that we've narrowed it down to before the twinkie, because that's
only five screens. I just need to trip it once and we'll have it. I know
it's difficult upon breaking it to say "okay, what all did I click and how
did I mouse in the last two minutes", so if you have a way to record
yourself or something that could help. At this point I understand a lot of
what's happening, there's just one missing link I don't see.
I'm having fun chipping away at this, I hope you are to! Also, I'm on the
scummvm discord channel if you ever want to chat or try stuff.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11640#comment:13>
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