[Scummvm-tracker] [ScummVM :: Bugs] #11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games

ScummVM :: Bugs trac at scummvm.org
Fri Sep 11 23:56:45 UTC 2020


#11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other
AGI games
------------------------------------+-------------------------
  Reporter:  Maxor127               |      Owner:  (none)
      Type:  defect                 |     Status:  new
  Priority:  low                    |  Component:  Engine: AGI
Resolution:                         |   Keywords:  IIgs
      Game:  Mixed-Up Mother Goose  |
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Comment (by Maxor127):

 Sorry, I don't know how to compile source code. I recorded videos, and I
 noticed ScummVM is now finishing the rhyme text for some reason, when I
 think it consistently wouldn't show the last line of text before.

 I have trouble finding good Apple IIgs emulators for Windows, so I tested
 on KEGS and couldn't get it to load for some reason. I then used ActiveGS,
 which I think is based on KEGS, and it worked. I'm not sure how accurate
 it is since I haven't played games on a real IIgs in 30 years. But you can
 see in the ActiveGS video, the cutscene speed is slower, so you hear more
 music and sound effects.

 To make things more complicated, I noticed the DOS version's text seems to
 sync with the actions of the cutscene, so "Jack fell down..." appears as
 soon as he falls, and "And Jill came tumbling..." appears as soon as she
 falls. I'm not sure if that's supposed to happen in the IIgs version or
 not, since the IIgs version has extra sound effects and for the cutscene
 to sync with the text, the sound effects would have to play at the same
 time as the music.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11210#comment:8>
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