[Scummvm-tracker] [ScummVM :: Bugs] #11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games
ScummVM :: Bugs
trac at scummvm.org
Fri Sep 11 23:56:45 UTC 2020
#11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other
AGI games
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Reporter: Maxor127 | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: AGI
Resolution: | Keywords: IIgs
Game: Mixed-Up Mother Goose |
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Comment (by Maxor127):
Sorry, I don't know how to compile source code. I recorded videos, and I
noticed ScummVM is now finishing the rhyme text for some reason, when I
think it consistently wouldn't show the last line of text before.
I have trouble finding good Apple IIgs emulators for Windows, so I tested
on KEGS and couldn't get it to load for some reason. I then used ActiveGS,
which I think is based on KEGS, and it worked. I'm not sure how accurate
it is since I haven't played games on a real IIgs in 30 years. But you can
see in the ActiveGS video, the cutscene speed is slower, so you hear more
music and sound effects.
To make things more complicated, I noticed the DOS version's text seems to
sync with the actions of the cutscene, so "Jack fell down..." appears as
soon as he falls, and "And Jill came tumbling..." appears as soon as she
falls. I'm not sure if that's supposed to happen in the IIgs version or
not, since the IIgs version has extra sound effects and for the cutscene
to sync with the text, the sound effects would have to play at the same
time as the music.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11210#comment:8>
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