[Scummvm-tracker] [ScummVM :: Bugs] #11729: Colors not working in GLK interactive fiction games
ScummVM :: Bugs
trac at scummvm.org
Sun Sep 27 18:11:13 UTC 2020
#11729: Colors not working in GLK interactive fiction games
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Reporter: rsn8887 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: GLK
Resolution: | Keywords:
Game: |
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Description changed by rsn8887:
Old description:
> The text color is always white on blue in GLK games, even when the game
> changes color.
>
> To reproduce, load the freeware game Photopia.z5 by Adam Cadre from here:
> http://adamcadre.ac/content/photo130.zip
>
> and type "wait" and return two times, then press return. A screen appears
> that shows a big square saying "RED". That and all following text should
> be red color on black.
>
> Instead, in ScummVM, text stays white on blue.
New description:
The text color is always white on blue in GLK games, even when the game
changes color.
To reproduce, load the freeware game Photopia.z5 by Adam Cadre from here:
http://adamcadre.ac/content/photo130.zip
and type "wait" and return two times, then press return. A screen appears
that shows a big square saying "RED". That and all following text should
be red color on black.
I am attaching a screenshot from ScummVM, showing the wrong color, and a
screenshot from Gargoyle, showing the correct color.
Instead, in ScummVM, text stays white on blue.
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Ticket URL: <https://bugs.scummvm.org/ticket/11729#comment:1>
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