[Scummvm-tracker] [ScummVM :: Bugs] #11729: Colors not working in GLK interactive fiction games

ScummVM :: Bugs trac at scummvm.org
Sun Sep 27 18:11:13 UTC 2020


#11729: Colors not working in GLK interactive fiction games
----------------------+-------------------------
  Reporter:  rsn8887  |      Owner:  (none)
      Type:  defect   |     Status:  new
  Priority:  normal   |  Component:  Engine: GLK
Resolution:           |   Keywords:
      Game:           |
----------------------+-------------------------
Description changed by rsn8887:

Old description:

> The text color is always white on blue in GLK games, even when the game
> changes color.
>
> To reproduce, load the freeware game Photopia.z5 by Adam Cadre from here:
> http://adamcadre.ac/content/photo130.zip
>
> and type "wait" and return two times, then press return. A screen appears
> that shows a big square saying "RED". That and all following text should
> be red color on black.
>
> Instead, in ScummVM, text stays white on blue.

New description:

 The text color is always white on blue in GLK games, even when the game
 changes color.

 To reproduce, load the freeware game Photopia.z5 by Adam Cadre from here:
 http://adamcadre.ac/content/photo130.zip

 and type "wait" and return two times, then press return. A screen appears
 that shows a big square saying "RED". That and all following text should
 be red color on black.

 I am attaching a screenshot from ScummVM, showing the wrong color, and a
 screenshot from Gargoyle, showing the correct color.

 Instead, in ScummVM, text stays white on blue.

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Ticket URL: <https://bugs.scummvm.org/ticket/11729#comment:1>
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