[Scummvm-tracker] [ScummVM :: Bugs] #11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
ScummVM :: Bugs
trac at scummvm.org
Mon Apr 5 10:40:12 UTC 2021
#11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Dragons
Version: | Resolution:
Keywords: | Game: Blazing Dragons
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Comment (by dwatteau):
@raziel- Happy to know that this improves the situation for you too :)
Yeah, I'm aware of the remaining visual problems on big endian, but I
didn't manage to fix them, unfortunately. I think there's something to be
done in the alpha-blending part, but my C++ programming skills are modest,
so that part is probably too "low level" for me.
I also hear some audio problems, as reported by BeWorld2018 above (some
"pops" during cutscenes), and I have some ideas and some tests to do, for
that. Maybe I'll have a patch for this audio stuff, but I don't think I'll
be able to fix the remaining visual problems on big-endian myself.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11710#comment:9>
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