[Scummvm-tracker] [ScummVM :: Bugs] #11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian

ScummVM :: Bugs trac at scummvm.org
Mon Apr 5 10:40:12 UTC 2021


#11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
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Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Dragons
 Version:           |  Resolution:
Keywords:           |        Game:  Blazing Dragons
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Comment (by dwatteau):

 @raziel- Happy to know that this improves the situation for you too :)

 Yeah, I'm aware of the remaining visual problems on big endian, but I
 didn't manage to fix them, unfortunately. I think there's something to be
 done in the alpha-blending part, but my C++ programming skills are modest,
 so that part is probably too "low level" for me.

 I also hear some audio problems, as reported by BeWorld2018 above (some
 "pops" during cutscenes), and I have some ideas and some tests to do, for
 that. Maybe I'll have a patch for this audio stuff, but I don't think I'll
 be able to fix the remaining visual problems on big-endian myself.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11710#comment:9>
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