[Scummvm-tracker] [ScummVM :: Bugs] #12394: BACKENDS: OPENGLSDL: Aspect ratio setting is not followed

ScummVM :: Bugs trac at scummvm.org
Sat Apr 10 00:52:30 UTC 2021


#12394: BACKENDS: OPENGLSDL: Aspect ratio setting is not followed
-------------------+--------------------
Reporter:  sev-    |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Ports
 Version:          |   Keywords:
    Game:          |
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 When switching from non-OpenGL renderer, window is not following the
 aspect ratio setting.

 1. Open Options... -> Graphics
 2. Switch "Graphics mode" to Normal2x
 3. Make sure "Aspect ratio correction" is checked
 4. Click OK -> window will become 640x480
 5. Open Options... -> Graphics
 6. Switch to "OpenGL"
 7. Click OK -> window will become 640x400

 Now, the GUI still thinks it is 640x480, thus, you have to turn off the
 aspect ratio setting, click OK, so it is applied, reopen the dialog and
 turn the setting again.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12394>
ScummVM :: Bugs <https://bugs.scummvm.org>
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