[Scummvm-tracker] [ScummVM :: Bugs] #12394: BACKENDS: OPENGLSDL: Aspect ratio setting is not followed
ScummVM :: Bugs
trac at scummvm.org
Sat Apr 10 00:52:30 UTC 2021
#12394: BACKENDS: OPENGLSDL: Aspect ratio setting is not followed
-------------------+--------------------
Reporter: sev- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Ports
Version: | Keywords:
Game: |
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When switching from non-OpenGL renderer, window is not following the
aspect ratio setting.
1. Open Options... -> Graphics
2. Switch "Graphics mode" to Normal2x
3. Make sure "Aspect ratio correction" is checked
4. Click OK -> window will become 640x480
5. Open Options... -> Graphics
6. Switch to "OpenGL"
7. Click OK -> window will become 640x400
Now, the GUI still thinks it is 640x480, thus, you have to turn off the
aspect ratio setting, click OK, so it is applied, reopen the dialog and
turn the setting again.
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Ticket URL: <https://bugs.scummvm.org/ticket/12394>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
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