[Scummvm-tracker] [ScummVM :: Bugs] #12390: AGS: Quest for Glory II Remake: Saving from the game's save screen, overwrites 2nd slot
ScummVM :: Bugs
trac at scummvm.org
Fri Apr 16 00:21:22 UTC 2021
#12390: AGS: Quest for Glory II Remake: Saving from the game's save screen,
overwrites 2nd slot
-------------------------------------------+-------------------------------
Reporter: OmerMor | Owner: criezy
Type: defect | Status: closed
Priority: blocker | Component: Engine: AGS
Version: | Resolution: fixed
Keywords: ags qfg2agdi qfg2vga qfg2 save | Game: Quest for Glory
| 2
-------------------------------------------+-------------------------------
Changes (by criezy):
* owner: (none) => criezy
* status: new => closed
* resolution: => fixed
Comment:
Looking at the game scripts helped me understand what was not working in
this game when saving with the game's save screen. This was related to
checking if a file already exists, that was not working properly in
ScummVM. This is now fixed.
I also looked at the crash when saving (and loading) using the ScummVM
menu. I am assuming the error you got is the same I saw: "This command
cannot be used within non-blocking events such as
repeatedly_execute_always". The AGS engine indeed does not support this.
So I have now disabled loading and saving from the GMM menu when we are
within such a non-blocking event.
Thanks again you for the bug report. This was a fun one to debug and gave
me some good insight on AGS scripts :-)
--
Ticket URL: <https://bugs.scummvm.org/ticket/12390#comment:6>
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