[Scummvm-tracker] [ScummVM :: Bugs] #12090: ANDROID: Bigger Modern Themes to avoid pixelation when stretched
ScummVM :: Bugs
trac at scummvm.org
Mon Apr 19 10:32:59 UTC 2021
#12090: ANDROID: Bigger Modern Themes to avoid pixelation when stretched
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Reporter: LukasThyWalls | Owner: (none)
Type: feature request | Status: new
Priority: normal | Component: Port: Android
Version: | Resolution:
Keywords: GUI, Stretch, Modern Theme | Game:
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Comment (by LukasThyWalls):
Replying to [comment:2 antoniou79]:
> The recent changes in UI scaling with OpenGL, supporting HiDPI brought
significant improvements to the scaling algorithm and also support for
vectorized assets, which the modern themes now use.
> Since yesterday, there was added an additional control ("GUI scale"
dropdown) under Options... -> Misc (Tab), for the user to choose the level
of the UI scaling out of three available options, ie."Large, Small,
Medium".
>
> Daily builds (2.3.0git) from now on should reflect these changes.
>
> I think this also renders the "Filter Graphics" checkbox (under
Options... -> Graphics (Tab) ) basically pointless, at least for the
modern themes.
Just tested it, and this fullfills the feature request perfectly.
However, if there is vectorized graphics, it should be more options
between "Large, Small, Medium". In my phone, for example, "Medium" is ok,
but if i would have three options more between Medium and Small, i would
choose something just in the half or more.
Maybe and slider or more options, although maybe is topic for other
ticket. But concerning to this ticket, it can be closed (I can do it if we
agree)
--
Ticket URL: <https://bugs.scummvm.org/ticket/12090#comment:3>
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