[Scummvm-tracker] [ScummVM :: Bugs] #12475: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF (was: Aspect ratio of 3D Games is wrong, they are always stretched to Window/Screen size.)

ScummVM :: Bugs trac at scummvm.org
Wed Apr 21 19:53:56 UTC 2021


#12475: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
--------------------+-----------------------
Reporter:  rsn8887  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  blocker  |   Component:  Graphics
 Version:           |  Resolution:
Keywords:           |        Game:
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Changes (by rsn8887):

 * summary:
     Aspect ratio of 3D Games is wrong, they are always stretched to
     Window/Screen size.
     => Aspect ratio of 3D Games is wrong when Aspect Correction is OFF


Old description:

> 3D games should be drawn with black bars as needed to maintain correct
> aspect ratio. Currently, they are always stretched to Window size.

New description:

 3D games should be drawn with black bars as needed to maintain correct
 aspect ratio. Currently, they are always stretched to Window size, unless
 Aspect Correction is ON.

 Even when Aspect Correction if OFF, drawing should be done adhering to the
 stretch mode selected by the user, e.g. "Fit to window", "Fit to window
 (4:3)". Currently, "Stretch to window" is forced for 3D games it seems.

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Ticket URL: <https://bugs.scummvm.org/ticket/12475#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
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