[Scummvm-tracker] [ScummVM :: Bugs] #12027: MOHAWK: Custom engine options no longer shown for Myst and Riven

ScummVM :: Bugs trac at scummvm.org
Tue Aug 3 07:48:42 UTC 2021


#12027: MOHAWK: Custom engine options no longer shown for Myst and Riven
-------------------+-----------------------------
Reporter:  criezy  |       Owner:  ccawley2011
    Type:  defect  |      Status:  pending
Priority:  normal  |   Component:  Engine: Mohawk
 Version:          |  Resolution:  fixed
Keywords:          |        Game:  Myst
-------------------+-----------------------------
Comment (by macca8):

 Replying to [comment:3 eriktorbjorn]:
 > I could be wrong, but I'm getting the impression that it was a
 deliberate decision to move the settings to a dialog. I found these two
 commits, at least:
 >
 >
 https://github.com/scummvm/scummvm/commit/1be3c3c7c42aa49e06d427fd22d656b1a1b98cdc
 >
 https://github.com/scummvm/scummvm/commit/1f5d4d1fdd31e72f7d3981a10b86e4d62253320b

 Can't speak for Myst, but originally Riven's custom options were only
 accessible via a standalone dialog, accessible in-game by pressing F5.

 This was changed to allow direct access to these options via the GMM (by
 adding a Game tab to its Options Menu) as an alternative to the original
 dialog, providing simplified access to all of Riven's functions via a
 single dialog. As part of this change, F5 was reassigned to the GMM
 through the Riven keymap (an alternative to the global available Ctrl+F5),
 leaving the original dialog unassigned but accessible via the Riven keymap
 at the user's discretion.

 Further to this, an Engine tab was added to the Edit Game dialog to mirror
 the in-game Game tab, allowing the user the discretion to modify the
 options before lauching the game. It's this missing Engine tab that's the
 source of this bug report.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12027#comment:6>
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