[Scummvm-tracker] [ScummVM :: Bugs] #12796: SCUMM: COMI: Object label line printed on the wrong spot

ScummVM :: Bugs trac at scummvm.org
Tue Aug 10 19:28:36 UTC 2021


#12796: SCUMM: COMI: Object label line printed on the wrong spot
----------------------------+---------------------------
Reporter:  AndywinXp        |      Owner:  (none)
    Type:  defect           |     Status:  new
Priority:  normal           |  Component:  Engine: SCUMM
 Version:                   |   Keywords:
    Game:  Monkey Island 3  |
----------------------------+---------------------------
 At the current time, object labels are printed 16 pixels below and 1 pixel
 to the left with respect to where they should be.

 This bug exclusively affects the object line which is output when the
 cursor goes over an object in the room (and NOT in the inventory). Every
 other blastText (inventory object line, dialogues, subtitles) is placed on
 the correct spot of the screen.

 The blastText pipeline seems to be in line with what the disasm does, but
 I'm wondering if this is some kind of edge case that the original
 interpreter treats in a custom way.

 The script which handles this is global script 39.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12796>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list