[Scummvm-tracker] [ScummVM :: Bugs] #12535: GLK: ZCODE: Unknown game variant for glk
ScummVM :: Bugs
trac at scummvm.org
Sat Aug 14 07:46:59 UTC 2021
#12535: GLK: ZCODE: Unknown game variant for glk
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Reporter: tristmegistus | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: GLK: ZCode
Version: | Resolution:
Keywords: unknown-game | Game:
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Comment (by eriktorbjorn):
The data file I've seen for this game in the past was 159,928 bytes, and
that appears to be what ScummVM is set up to detect. That seems like a
pretty large difference for a game like this. (Though re-compiling the
leaked source code with the ZILF compiler generates an even smaller file,
presumably because ZILF makes better use of abbreviations.)
It really would be quite useful if you could check that the data file
isn't damaged in any way, and that's what the aforementioned `$VERIFY`
command does.
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Ticket URL: <https://bugs.scummvm.org/ticket/12535#comment:4>
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