[Scummvm-tracker] [ScummVM :: Bugs] #12806: AGS: Crash on starting SQ IV.5

ScummVM :: Bugs trac at scummvm.org
Mon Aug 16 10:54:40 UTC 2021


#12806: AGS: Crash on starting SQ IV.5
--------------------+-------------------------
Reporter:  raziel-  |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: AGS
 Version:           |   Keywords:  OpenGL
    Game:           |
--------------------+-------------------------
 ScummVM 2.3.0git (Aug 16 2021 10:11:38)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL

 The only AGS game that *was* working on my platform stopped working today.
 I get a crash when the game screen should come up.

  Console output:
 WARNING: Could not parse GLSL version 'Huh?'!
 User picked target 'sq45' (engine ID 'ags', game ID 'sq45')...
    Looking for a plugin supporting this target... Adventure Game Studio
 WARNING: TODO: SetCurrentDirectory: Games:GamesVM/AGS/Space Quest/The
 Voyage Home/!
 Initializing backend libs
 Initializing game data
 Opened game data file: ac2game.dta
 Game data version: 32
 Compiled with: 2.72
 Startup directory: ./
 Data directory: ./
 Setting up game configuration
 Voice pack found and initialized.
 music.vox found and initialized.
 Initializing TTF renderer
 Initializing mouse: number of buttons reported is 3
 Install timer
 Initialize legacy path finder library
 Game title: 'Space Quest 4.5'
 Game GUI version: 115
 WARNING: font 'agsfnt2.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt3.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt4.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt5.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 Checking for disk space
 Game native resolution: 640 x 480 (16 bit) letterbox-by-design
 Graphic settings: driver: OGL, windowed: yes, screen def: scaling, screen
 size: 0 x 0, match device ratio: ignore, game scale: max_round
 Requested graphics driver 'OGL' not found, will try existing drivers
 instead

 I attached a crashlog, but doubt it will be helpful.

 This is related to #12802

 AmigaOS4 - PPC - SDL - BE
 gcc (adtools build 11.1.0) 11.1.0
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12806>
ScummVM :: Bugs <https://bugs.scummvm.org>
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