[Scummvm-tracker] [ScummVM :: Bugs] #12819: Conquest of Camelot in game graphics issues.

ScummVM :: Bugs trac at scummvm.org
Thu Aug 19 11:30:21 UTC 2021


#12819: Conquest of Camelot in game graphics issues.
-------------------------------+-----------------------------------
Reporter:  RogerW123           |       Owner:  (none)
    Type:  defect              |      Status:  new
Priority:  normal              |   Component:  Engine: SCI
 Version:                      |  Resolution:
Keywords:  screen draw defect  |        Game:  Conquests of Camelot
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Comment (by sluicebox):

 Each Camelot room border is part of the room's own picture; it's not a
 separate thing that's drawn over the room. Any border inconsistencies
 between rooms are just differences between different pictures. Any
 inconsistencies within a room, unless we're doing something wrong in our
 drawing code, are because that's what the artist drew.

 (Exception: the corner graphic is a separate view drawn over the room
 picture.)

 The room in the screenshot uses picture number 6, I checked it in resource
 viewers and ran the original in DOSBox and the areas you've circled look
 the same to me. I haven't seen any sign that ScummVM is drawing the
 picture inaccurately but maybe I'm missing something. Are you seeing
 different behavior in the original?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12819#comment:1>
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