[Scummvm-tracker] [ScummVM :: Bugs] #12819: Conquest of Camelot in game graphics issues.
ScummVM :: Bugs
trac at scummvm.org
Thu Aug 19 11:30:21 UTC 2021
#12819: Conquest of Camelot in game graphics issues.
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Reporter: RogerW123 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: screen draw defect | Game: Conquests of Camelot
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Comment (by sluicebox):
Each Camelot room border is part of the room's own picture; it's not a
separate thing that's drawn over the room. Any border inconsistencies
between rooms are just differences between different pictures. Any
inconsistencies within a room, unless we're doing something wrong in our
drawing code, are because that's what the artist drew.
(Exception: the corner graphic is a separate view drawn over the room
picture.)
The room in the screenshot uses picture number 6, I checked it in resource
viewers and ran the original in DOSBox and the areas you've circled look
the same to me. I haven't seen any sign that ScummVM is drawing the
picture inaccurately but maybe I'm missing something. Are you seeing
different behavior in the original?
--
Ticket URL: <https://bugs.scummvm.org/ticket/12819#comment:1>
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