[Scummvm-tracker] [ScummVM :: Bugs] #12822: MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction

ScummVM :: Bugs trac at scummvm.org
Thu Aug 19 21:57:30 UTC 2021


#12822: MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction
----------------------+----------------------------
Reporter:  sluicebox  |      Owner:  (none)
    Type:  defect     |     Status:  new
Priority:  normal     |  Component:  Port: Mac OS X
 Version:             |   Keywords:
    Game:             |
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 When playing a game on Mac in OpenGL mode in fullscreen with Aspect Ratio
 correction, mousing to the edges isn't usable. The cursor jumps to a
 different location. For me, it's the lower corner of the screen.

 To reproduce:
 1. Enable OpenGL rendering
 2. Enable Aspect Ratio Correction
 3. Start game (I tested with SCI but probably affects every engine)
 4. Switch to fullscreen with Option+Enter hotkey (or enable Fullscreen
 Mode in settings)
 5. Mouse to the left or right screen edge and the cursor jumps to the
 bottom when it hits the black edge.

 Occurs with latest code under Big Sur 11.5 with an M1.

 Possibly related to #10371 or #12646, but the cursor behaves nicely at the
 edges when I turn off Aspect Ratio Correction.
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Ticket URL: <https://bugs.scummvm.org/ticket/12822>
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