[Scummvm-tracker] [ScummVM :: Bugs] #12802: AGS: AMIGA: Black Screen/Window on start of nearly all games
ScummVM :: Bugs
trac at scummvm.org
Wed Aug 25 11:48:43 UTC 2021
#12802: AGS: AMIGA: Black Screen/Window on start of nearly all games
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Resolution:
Keywords: | Game:
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Comment (by raziel-):
This i get with one of the few games that formerly ran.
Any ideas?
I started the game with "SDL-Surface" in launcher, Game mode "OpenGL" and
fullscreen
User picked target 'sq45' (engine ID 'ags', game ID 'sq45')...
Looking for a plugin supporting this target... Adventure Game Studio
WARNING: TODO: SetCurrentDirectory: Games:GamesVM/AGS/Space Quest/The
Voyage Home/!
Initializing backend libs
Initializing game data
Opened game data file: ac2game.dta
Game data version: 32
Compiled with: 2.72
Startup directory: ./
Data directory: ./
Setting up game configuration
Voice pack found and initialized.
music.vox found and initialized.
Initializing TTF renderer
Initializing mouse: number of buttons reported is 3
Install timer
Initialize legacy path finder library
Game title: 'Space Quest 4.5'
Game GUI version: 115
WARNING: font 'agsfnt2.wfn' has mistakes in data format, some characters
may be displayed incorrectly
WARNING: font 'agsfnt3.wfn' has mistakes in data format, some characters
may be displayed incorrectly
WARNING: font 'agsfnt4.wfn' has mistakes in data format, some characters
may be displayed incorrectly
WARNING: font 'agsfnt5.wfn' has mistakes in data format, some characters
may be displayed incorrectly
Checking for disk space
Game native resolution: 640 x 480 (16 bit) letterbox-by-design
Graphic settings: driver: OGL, windowed: yes, screen def: scaling, screen
size: 0 x 0, match device ratio: ignore, game scale: max_round
Requested graphics driver 'OGL' not found, will try existing drivers
instead
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Ticket URL: <https://bugs.scummvm.org/ticket/12802#comment:3>
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