[Scummvm-tracker] [ScummVM :: Bugs] #13124: Grim Fandango OpenGL transparency issues

ScummVM :: Bugs trac at scummvm.org
Fri Dec 3 07:40:44 UTC 2021


#13124: Grim Fandango OpenGL transparency issues
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Reporter:  arrowgent                          |       Owner:  (none)
    Type:  defect                             |      Status:  new
Priority:  normal                             |   Component:  Engine: Grim
 Version:                                     |  Resolution:
Keywords:  transparency, opengl, grim, 2.5.0  |        Game:  Grim Fandango
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Comment (by arrowgent):

 Replying to [comment:1 aquadran]:
 > is this OpenGL or OpenGL with shaders?


 both opengl and OGS

 i checked this in software rendering and it doesnt occur
 checked 4 locations.


 with opengl/OGS
 the first scene this occurs is exiting your office at the start of the
 game
 go into the hallway and the transparency layers from the previous scene
 (your couch and other objects) is now in the hallway masking an
 "invisible" layer over the models
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13124#comment:2>
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