[Scummvm-tracker] [ScummVM :: Bugs] #13124: Grim Fandango OpenGL transparency issues
ScummVM :: Bugs
trac at scummvm.org
Fri Dec 3 07:40:44 UTC 2021
#13124: Grim Fandango OpenGL transparency issues
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Reporter: arrowgent | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Grim
Version: | Resolution:
Keywords: transparency, opengl, grim, 2.5.0 | Game: Grim Fandango
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Comment (by arrowgent):
Replying to [comment:1 aquadran]:
> is this OpenGL or OpenGL with shaders?
both opengl and OGS
i checked this in software rendering and it doesnt occur
checked 4 locations.
with opengl/OGS
the first scene this occurs is exiting your office at the start of the
game
go into the hallway and the transparency layers from the previous scene
(your couch and other objects) is now in the hallway masking an
"invisible" layer over the models
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Ticket URL: <https://bugs.scummvm.org/ticket/13124#comment:2>
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