[Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders

ScummVM :: Bugs trac at scummvm.org
Fri Dec 3 09:48:01 UTC 2021


#12969: GRIM: Rendering difference with OpenGL with shaders
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Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  low           |   Component:  Engine: Grim
 Version:                |  Resolution:
Keywords:                |        Game:  Grim Fandango
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Comment (by arrowgent):

 opengl with shaders

 this happens with many moving objects: elevator doors, etc.

 does not appear in "opengl"
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Ticket URL: <https://bugs.scummvm.org/ticket/12969#comment:3>
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