[Scummvm-tracker] [ScummVM :: Bugs] #12969: GRIM: Rendering difference with OpenGL with shaders
ScummVM :: Bugs
trac at scummvm.org
Fri Dec 3 09:48:01 UTC 2021
#12969: GRIM: Rendering difference with OpenGL with shaders
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: Grim
Version: | Resolution:
Keywords: | Game: Grim Fandango
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Comment (by arrowgent):
opengl with shaders
this happens with many moving objects: elevator doors, etc.
does not appear in "opengl"
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Ticket URL: <https://bugs.scummvm.org/ticket/12969#comment:3>
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