[Scummvm-tracker] [ScummVM :: Bugs] #13134: TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
ScummVM :: Bugs
trac at scummvm.org
Sun Dec 5 10:54:15 UTC 2021
#13134: TWINE: LBA1 Credits screen in high resolution mode shows hidden character
models to the side
-----------------------------------+-----------------------------------
Reporter: antoniou79 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: TwinE
Version: | Resolution:
Keywords: credits, hidden models | Game: Little Big Adventure
-----------------------------------+-----------------------------------
Comment (by mgerhardy):
Yes, I've noticed this already, too - thanks for the report. The problem
here is that the characters are put on fixed positions in the scene and
walk into the visible area in low-res - in high-res mode the visible area
is just bigger and thus they are visible.
I suppose this is only fixable by putting a hack into the scene rendering
for that particular scene - or something we just keep as it is. Not sure
yet - as the high-res mode isn't available in the original game anyway, I
just lived with it until now. If there are many voices against keeping it
as it is, we could think about trying to fix the clipping for that scene -
or just draw a black box on top of it (the first would be better of
course)
--
Ticket URL: <https://bugs.scummvm.org/ticket/13134#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list