[Scummvm-tracker] [ScummVM :: Bugs] #12251: Missing visual effects on Spy Fox in Cheese Chase
ScummVM :: Bugs
trac at scummvm.org
Wed Dec 15 07:40:53 UTC 2021
#12251: Missing visual effects on Spy Fox in Cheese Chase
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Reporter: KhanMavi | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine:
| SCUMM
Version: | Resolution:
Keywords: missing graphics effects SpyFox | Game: Spy Fox 1
Cheese Chase |
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Comment (by signer-ink-beast):
I will list all the animations I know of that are missing in Cheese Chase
as of version 2.5.
* Exhaust from all of Spy Fox's vehicles (exhaust on the ground and in the
air, water droplets in water, and snow kicked up in snow or ice)
* Enemy crashes aren't animated when they crash into the sides of the
level, or from too much bumping from Spy Fox.
* "Yum!" animation from good cheese when Spy Fox picks it up.
* "PU!" animation from bad cheese when Spy Fox picks it up.
* All animations when toilet plungers hit any enemy in any scenario.
* All animations when pies hit any enemy in any scenario.
* Almost all animations when bananas hit any enemies, except in the water.
They play properly in the water.
* Cake bombs in the snow don't animate the explosion when Spy Fox drives
over them.
I think a either a plunger or pie animation against the enemy in the crane
in the air plays properly, but I am basing it off of memory and need to
double check by replaying the game both in ScummVM and Wine. Lost my saves
in both recently, probably by deleting them and forgetting about it. I
also think a pie animation plays in the snow.
I do my comparisons with memory and also playing the Windows version of
the game in Wine 5.0 since the game works in full with complete animations
there, and compare that with ScummVM. I use ScummVM 2.5 and Wine 5.0 on
Linux Mint 20.2 (based on Ubuntu 20.04). I also test ScummVM 2.2 on the
3DS. I notice no differences in animations in either version.
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Ticket URL: <https://bugs.scummvm.org/ticket/12251#comment:1>
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