[Scummvm-tracker] [ScummVM :: Bugs] #12101: Ultima IV: horse combat bug
ScummVM :: Bugs
trac at scummvm.org
Tue Feb 2 00:25:04 UTC 2021
#12101: Ultima IV: horse combat bug
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Reporter: bliznik | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Keywords: Ultima IV combat horse
Game: Ultima IV: Quest of the | Giddayap two spaces
Avatar |
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If I am riding a horse, I can skip a space with every move by tapping the
"Y" key to Yell Giddayap. If I want to move normally, I can then tap the
"Y" key another time to Yell Whoa.
While I'm in Giddayap mode, if I encounter an enemy, all of my party
members will suddenly skip two spaces when they move. This is not correct
behavior. In combat, players should only be able to move one space, no
matter whether the party is mounted on a Horse in Giddayap mode.
On a related issue, sometimes, in combat, my party members are able to
move infinitely around the screen before attacking an enemy. This is also
not correct behavior. Party members should only be able to move once per
turn. Unfortunately, I am unable to reliably trigger this second bug.
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Ticket URL: <https://bugs.scummvm.org/ticket/12101>
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