[Scummvm-tracker] [ScummVM :: Bugs] #12101: Ultima IV: horse combat bug

ScummVM :: Bugs trac at scummvm.org
Tue Feb 2 00:25:04 UTC 2021


#12101: Ultima IV: horse combat bug
-------------------------------------+-------------------------------------
Reporter:  bliznik                   |      Owner:  (none)
    Type:  defect                    |     Status:  new
Priority:  normal                    |  Component:  Engine: Ultima
 Version:                            |   Keywords:  Ultima IV combat horse
    Game:  Ultima IV: Quest of the   |  Giddayap two spaces
  Avatar                             |
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 If I am riding a horse, I can skip a space with every move by tapping the
 "Y" key to Yell Giddayap. If I want to move normally, I can then tap the
 "Y" key another time to Yell Whoa.

 While I'm in Giddayap mode, if I encounter an enemy, all of my party
 members will suddenly skip two spaces when they move. This is not correct
 behavior. In combat, players should only be able to move one space, no
 matter whether the party is mounted on a Horse in Giddayap mode.

 On a related issue, sometimes, in combat, my party members are able to
 move infinitely around the screen before attacking an enemy. This is also
 not correct behavior. Party members should only be able to move once per
 turn. Unfortunately, I am unable to reliably trigger this second bug.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12101>
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