[Scummvm-tracker] [ScummVM :: Bugs] #12173: Broken Sword 2.5 crash
ScummVM :: Bugs
trac at scummvm.org
Sun Feb 21 20:36:28 UTC 2021
#12173: Broken Sword 2.5 crash
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Reporter: RetroJaro | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Version: | Resolution:
Keywords: | Game:
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Comment (by criezy):
I have identified the issue.
When `PackageManager::loadDirectoryAsPackage()` gets called it sets the
`_extractedFiles` flag to true, which indicates that we are playing the
game with extracted files.
Then in `PackageManager::doSearch` when it iterates on items in the
`ArchiveMemberList`, if we are playing with extracted files there is a
block where it assumes the `ArchiveMember` are `FSNode`.
The issue here is that when we are playing with the non-extracted game,
the `PackageManager::loadDirectoryAsPackage()` function still gets called
when we load or save a game with the savegame path. And as a result after
we have saved or loaded a savegame, it thinks we are playing with
extracted files. And then it crashes when trying to access `ArchiveMember`
as `FSNode`, because they are not actually a `FSNode`.
--
Ticket URL: <https://bugs.scummvm.org/ticket/12173#comment:5>
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