[Scummvm-tracker] [ScummVM :: Bugs] #12077: PETKA: Very short animation
ScummVM :: Bugs
trac at scummvm.org
Thu Jan 21 12:30:54 UTC 2021
#12077: PETKA: Very short animation
-------------------------+-------------------------------------------------
Reporter: Tkachov | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: Petka
Version: | Keywords: short animation, loading lag,
Game: Petka 2 | screens switch
-------------------------+-------------------------------------------------
This happens once in Red Comrades 2. I think the reason might be the lag
that happens when the screen loads (I also think that's the reason in
#12075)
Video demonstration: https://youtu.be/g9U0_JPNdYI (first 8 seconds are in
the original game, the rest is in ScummVM).
In the original game we're shown how the gates are being deactivated. I
record videos in 60 FPS and this animation takes 66 frames. In ScummVM a
long screen loading happens (you can hear the background sound, but you
won't see the screen itself) and then you would only see the end of that
animation for 20 frames.
I think ScummVM should either "pause" while loading screens, so
animation/sound would start after it is loaded, or load screens as fast as
the original game.
Attachments:
||= attachment:petka2.s06 =|| ScummVM save file on the shown screen ||
||= attachment:save8.dat =|| Original game save file ||
----
ScummVM 2.3.0git11899-g3fb4d67b4e (Jan 16 2021 05:21:57)
Windows 10 version 20H2 64-bit
Red Comrades 2 (petka2)
To reproduce:
- load the save;
- put the lava or the soil on the corresponding stand;
- ''<you would see the cutscene, and in ScummVM the other screen would
show up for a very short time>''.
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Ticket URL: <https://bugs.scummvm.org/ticket/12077>
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