[Scummvm-tracker] [ScummVM :: Bugs] #12079: Return to Launcher crash with RGB rendering on and different graphic mode from global opengl

ScummVM :: Bugs trac at scummvm.org
Fri Jan 22 07:10:27 UTC 2021


#12079: Return to Launcher crash with RGB rendering on and different graphic mode
from global opengl
--------------------+--------------------------
Reporter:  Tucky27  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: SCI
 Version:           |  Resolution:
Keywords:           |        Game:
--------------------+--------------------------
Comment (by raziel-):

 ScummVM 2.3.0git (Jan 21 2021 13:13:34)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
 FreeType2 FriBiDi JPEG PNG cloud (servers, local) TinyGL OpenGL

 Here is some more information.

 Global gfx mode is set to **OpenGL**
 Game's gfx mode is set to **Normal (No scaling)** (or anything other than
 **OpenGL**)
 Game's engine setting **RGB rendering** is checked

 All other settings remain the same.

 On **Return to Launcher** i get an assertion:
 assertion "_transactionMode != kTransactionNone" failed: file
 "backends/graphics/opengl/opengl-graphics.cpp", line 111

 It doesn't matter if i'm in window or fullscreen mode.

 SDL Audio and SDL thread timer is crashing afterwards, but i guess that it
 because SDL is going doen, so i didn't attach crashlogs.

 Space Quest IV: Roger Wilco and the Time Rippers (CD/Windows/English)

 AmigaOS4 - SDL2 - PPC -BE
 gcc (adtools build 10.1.0) 10.1.0
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12079#comment:1>
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