[Scummvm-tracker] [ScummVM :: Bugs] #12079: Return to Launcher crash with RGB rendering on and different graphic mode from global opengl
ScummVM :: Bugs
trac at scummvm.org
Fri Jan 22 07:10:27 UTC 2021
#12079: Return to Launcher crash with RGB rendering on and different graphic mode
from global opengl
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Reporter: Tucky27 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game:
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Comment (by raziel-):
ScummVM 2.3.0git (Jan 21 2021 13:13:34)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
FreeType2 FriBiDi JPEG PNG cloud (servers, local) TinyGL OpenGL
Here is some more information.
Global gfx mode is set to **OpenGL**
Game's gfx mode is set to **Normal (No scaling)** (or anything other than
**OpenGL**)
Game's engine setting **RGB rendering** is checked
All other settings remain the same.
On **Return to Launcher** i get an assertion:
assertion "_transactionMode != kTransactionNone" failed: file
"backends/graphics/opengl/opengl-graphics.cpp", line 111
It doesn't matter if i'm in window or fullscreen mode.
SDL Audio and SDL thread timer is crashing afterwards, but i guess that it
because SDL is going doen, so i didn't attach crashlogs.
Space Quest IV: Roger Wilco and the Time Rippers (CD/Windows/English)
AmigaOS4 - SDL2 - PPC -BE
gcc (adtools build 10.1.0) 10.1.0
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Ticket URL: <https://bugs.scummvm.org/ticket/12079#comment:1>
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