[Scummvm-tracker] [ScummVM :: Bugs] #12718: PRIVATE: New location doesn't appear after required actions
ScummVM :: Bugs
trac at scummvm.org
Sat Jul 3 17:35:49 UTC 2021
#12718: PRIVATE: New location doesn't appear after required actions
------------------------------+------------------------------
Reporter: TrivialBalderdash | Owner: neuromancer
Type: defect | Status: new
Priority: high | Component: Engine: Private
Version: | Resolution:
Keywords: | Game: Private Eye
------------------------------+------------------------------
Old description:
> When testing with the latest nightly build, I was unable to progress to
> the Van Nuys Hotel. I'd get the phone call telling me to come to the
> hotel, but the map location wouldn't show up.
>
> Interestingly, if I ignore the call and go to a different location
> instead, I can proceed. In that case, when I come back to the
> map/phone/notepad scene, the phone will ring again. If I answer it, I
> get the same message inviting me to the hotel and the location does show
> up.
>
> If I answer the call the first time, I'm stuck and can't proceed. If I
> ignore the call and answer it later, I can proceed.
>
> This is with the Mac OS X (Intel x64) July 3 nightly build. I went back
> and tested on the June 24 build and this issue wasn't present.
>
> The sequence of events I used:
> - Original Plot, click Start
> - Click on Orin in the photo
> - Go to Cal Western
> - Click on the file
> - Go to Idaho St.
> - Click on the door
> - Click on the bottles to wake the landlord
> - Click on the suitcase
> - Examine the ice pick, but don't take it
> - Take film canister
> - Take phone number
> - Back to office
> - Click on Orfamay
> - Leave Office (<-- attached saved game at this point)
> - Answer Phone
> - Check Map of Van Nuys Hotel
New description:
When testing with the latest nightly build, I was unable to progress to
the Van Nuys Hotel. I'd get the phone call telling me to come to the
hotel, but the map location wouldn't show up.
Interestingly, if I ignore the call and go to a different location
instead, I can proceed. In that case, when I come back to the
map/phone/notepad scene, the phone will ring again. If I answer it, I get
the same message inviting me to the hotel and the location does show up.
If I answer the call the first time, I'm stuck and can't proceed. If I
ignore the call and answer it later, I can proceed.
This is with the Mac OS X (Intel x64) July 3 nightly build. I went back
and tested on the June 21 build and this issue wasn't present.
The sequence of events I used:
- Original Plot, click Start
- Click on Orin in the photo
- Go to Cal Western
- Click on the file
- Go to Idaho St.
- Click on the door
- Click on the bottles to wake the landlord
- Click on the suitcase
- Examine the ice pick, but don't take it
- Take film canister
- Take phone number
- Back to office
- Click on Orfamay
- Leave Office (<-- attached saved game at this point)
- Answer Phone
- Check Map of Van Nuys Hotel
--
Comment (by TrivialBalderdash):
You're right about the save file, it doesn't reproduce the issue when
loaded. Sorry about that, I thought I tested it after saving.
I created a new file, saved in Marlowe's office just before the phone
call. (Thanks for the tip about the frame, I forgot about that feature.)
When I load it after restarting ScummVM, I can reproduce the issue.
I noticed something today while testing. ScummVM crashes when trying to
start a new game from within the game (on the notepad). Do you want me to
create a new ticket? I can confirm that the June 21 nightly build doesn't
have this issue.
Assertion failed: (_map.contains(name)), function load, file
/data/src/master/engines/private/code.cpp, line 85.
Abort trap: 6
--
Ticket URL: <https://bugs.scummvm.org/ticket/12718#comment:3>
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