[Scummvm-tracker] [ScummVM :: Bugs] #12718: PRIVATE: New location doesn't appear after required actions

ScummVM :: Bugs trac at scummvm.org
Sat Jul 3 17:35:49 UTC 2021


#12718: PRIVATE: New location doesn't appear after required actions
------------------------------+------------------------------
Reporter:  TrivialBalderdash  |       Owner:  neuromancer
    Type:  defect             |      Status:  new
Priority:  high               |   Component:  Engine: Private
 Version:                     |  Resolution:
Keywords:                     |        Game:  Private Eye
------------------------------+------------------------------

Old description:

> When testing with the latest nightly build, I was unable to progress to
> the Van Nuys Hotel.  I'd get the phone call telling me to come to the
> hotel, but the map location wouldn't show up.
>
> Interestingly, if I ignore the call and go to a different location
> instead, I can proceed.  In that case, when I come back to the
> map/phone/notepad scene, the phone will ring again.  If I answer it, I
> get the same message inviting me to the hotel and the location does show
> up.
>
> If I answer the call the first time, I'm stuck and can't proceed.  If I
> ignore the call and answer it later, I can proceed.
>
> This is with the Mac OS X (Intel x64) July 3 nightly build.  I went back
> and tested on the June 24 build and this issue wasn't present.
>
> The sequence of events I used:
>  - Original Plot, click Start
>  - Click on Orin in the photo
>  - Go to Cal Western
>     - Click on the file
>  - Go to Idaho St.
>     - Click on the door
>     - Click on the bottles to wake the landlord
>     - Click on the suitcase
>     - Examine the ice pick, but don't take it
>     - Take film canister
>     - Take phone number
>  - Back to office
>     - Click on Orfamay
>     - Leave Office (<-- attached saved game at this point)
>  - Answer Phone
>  - Check Map of Van Nuys Hotel

New description:

 When testing with the latest nightly build, I was unable to progress to
 the Van Nuys Hotel.  I'd get the phone call telling me to come to the
 hotel, but the map location wouldn't show up.

 Interestingly, if I ignore the call and go to a different location
 instead, I can proceed.  In that case, when I come back to the
 map/phone/notepad scene, the phone will ring again.  If I answer it, I get
 the same message inviting me to the hotel and the location does show up.

 If I answer the call the first time, I'm stuck and can't proceed.  If I
 ignore the call and answer it later, I can proceed.

 This is with the Mac OS X (Intel x64) July 3 nightly build.  I went back
 and tested on the June 21 build and this issue wasn't present.

 The sequence of events I used:
  - Original Plot, click Start
  - Click on Orin in the photo
  - Go to Cal Western
     - Click on the file
  - Go to Idaho St.
     - Click on the door
     - Click on the bottles to wake the landlord
     - Click on the suitcase
     - Examine the ice pick, but don't take it
     - Take film canister
     - Take phone number
  - Back to office
     - Click on Orfamay
     - Leave Office (<-- attached saved game at this point)
  - Answer Phone
  - Check Map of Van Nuys Hotel

--
Comment (by TrivialBalderdash):

 You're right about the save file, it doesn't reproduce the issue when
 loaded.  Sorry about that, I thought I tested it after saving.

 I created a new file, saved in Marlowe's office just before the phone
 call.  (Thanks for the tip about the frame, I forgot about that feature.)
 When I load it after restarting ScummVM, I can reproduce the issue.

 I noticed something today while testing.  ScummVM crashes when trying to
 start a new game from within the game (on the notepad).  Do you want me to
 create a new ticket?  I can confirm that the June 21 nightly build doesn't
 have this issue.

 Assertion failed: (_map.contains(name)), function load, file
 /data/src/master/engines/private/code.cpp, line 85.
 Abort trap: 6
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12718#comment:3>
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