[Scummvm-tracker] [ScummVM :: Bugs] #12598: 3DS, GRIM: Crashes after splash image display
ScummVM :: Bugs
trac at scummvm.org
Sun Jul 11 20:55:51 UTC 2021
#12598: 3DS, GRIM: Crashes after splash image display
-----------------------------------------------+---------------------------
Reporter: BallM4788 | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Grim
Version: | Resolution:
Keywords: 3ds n3ds grim fandango crash grime | Game: Grim
| Fandango
-----------------------------------------------+---------------------------
Changes (by BallM4788):
* keywords: 3ds n3ds grim fandango crash => 3ds n3ds grim fandango crash
grime
Old description:
> **Platform**: New Nintendo 3DS
> **Game Version**: CD-ROM, English
> **ScummVM version**: commit
> [[https://github.com/scummvm/scummvm/commit/78ec256ccacd4126347f012c259305e2d6750fc3|78ec256]]
> **Description**: When starting up Grim Fandango, the startup splash image
> of Manny and Glottis in the Bone Wagon displays for around 10 seconds
> before the system crashes.
> **Replication**: Start Grim Fandango.
> **Notes**:
> - Backtrace log and crash dump are from two separate crashes. This is
> because, for some reason, detatching the remote debugger after a segfault
> only causes ScummVM to crash; the user is kicked back to the 3DS Home
> Screen and told that the system will restart.
> - In the provided backtrace log, the line "WARNING: !!!! Trying to call
> MakeSectorActive without a scene!" appears 5 times.
> [[https://github.com/scummvm/scummvm/blob/master/engines/grim/lua_v1_set.cpp#L194|This
> is a known flaw]], and may or may not be related to this ticket's issue.
>
> **EDIT**: Attached different crash log along with crash screenshot with
> registers and other info.
New description:
**Platform**: New Nintendo 3DS
**Game Version**: Both original CD-ROM release and Remastered, English
(presumably occurs for all other versions as well).
**ScummVM version**: First observed in commit
[[https://github.com/scummvm/scummvm/commit/78ec256ccacd4126347f012c259305e2d6750fc3|78ec256]],
persists through all later commits as of July 11, 2021.
**Description**: When starting up Grim Fandango, the startup splash image
of Manny and Glottis in the Bone Wagon displays for around 10 seconds
before the system crashes.
**Replication**: Start Grim Fandango.
**Notes**:
- Backtrace log and crash dump are from two separate crashes. This is
because, for some reason, detatching the remote debugger after a segfault
only causes ScummVM to crash; the user is kicked back to the 3DS Home
Screen and told that the system will restart.
- In the provided backtrace log, the line "WARNING: !!!! Trying to call
MakeSectorActive without a scene!" appears 5 times.
[[https://github.com/scummvm/scummvm/blob/master/engines/grim/lua_v1_set.cpp#L194|This
is a known flaw]], and may or may not be related to this ticket's issue.
**EDIT**: Attached different crash log along with crash screenshot with
registers and other info.
--
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Ticket URL: <https://bugs.scummvm.org/ticket/12598#comment:6>
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