[Scummvm-tracker] [ScummVM :: Bugs] #12738: Strangeland (AGS) fails to start

ScummVM :: Bugs trac at scummvm.org
Wed Jul 14 15:35:50 UTC 2021


#12738: Strangeland (AGS) fails to start
---------------------------+--------------------------------------------
Reporter:  Paolo86cripple  |      Owner:  (none)
    Type:  defect          |     Status:  new
Priority:  blocker         |  Component:  Engine: AGS
 Version:                  |   Keywords:  ags, strangeland, null pointer
    Game:                  |
---------------------------+--------------------------------------------
 Strangeland fails to initialize after it is properly detected. Launching
 it results in the following debug messages:

 User picked target 'strangeland' (engine ID 'ags', game ID
 'strangeland')...
    Looking for a plugin supporting this target... Adventure Game Studio
 Connected to Alsa sequencer client [14:0]
 ALSA client initialized [128:0]
 WARNING: TODO: SetCurrentDirectory:
 /home/paolothebastard/Downloads/scvmgames/strangeland!
 Initializing backend libs
 Initializing game data
 Opened game data file: game28.dta
 Game data version: 50
 Compiled with: 3.5.0.26
 Startup directory: ./
 Data directory: ./
 Setting up game configuration
 Voice pack found and initialized.
 audio.vox found and initialized.
 Initializing TTF renderer
 Initializing mouse: number of buttons reported is 3
 Install timer
 Initialize path finder library
 Game title: 'Strangeland'
 Game GUI version: 119
 Requested script API: v3.5.0-final (7), compat level: v3.5.0-final (7)
 Plugin 'agsgalaxy' loaded as 'agsgalaxy.dll', resolving imports...
 Plugin 'agswaves' loaded as 'agswaves.dll', resolving imports...
 AchievementsManager::unsetActiveDomain()
 Checking for disk space
 Game native resolution: 640 x 360 (32 bit)
 Graphic settings: driver: D3D9, windowed: yes, screen def: max, screen
 size: 0 x 0, match device ratio: ignore, game scale: max_round
 Requested graphics driver 'D3D9' not found, will try existing drivers
 instead
 Mouse speed control: disabled, unit: 1.000000, user value: 1.000000
 Setting up window
 Initialize sprites
 Engine initialization complete
 Starting game
 WARNING: channel 2 - same clip assigned
 !Error running function 'game_start':
 Error: Null pointer referenced
 !
 Debugger started, type 'exit' to return to the game.
 Type 'help' to see a little list of commands and variables.
 ERROR: !Error running function 'game_start':
 Error: Null pointer referenced

 Running the game on a ScummVM daily build with code updated as of July
 14th, 2021 on Manjaro Linux with all engines enabled and discord
 integration disabled.

 The game was purchased on GOG and files were extracted with innoextract
 1.9.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12738>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


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