[Scummvm-tracker] [ScummVM :: Bugs] #10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
ScummVM :: Bugs
trac at scummvm.org
Thu Jul 15 10:45:52 UTC 2021
#10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: | Game: King's Quest 2
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Comment (by digitall):
https://github.com/scummvm/scummvm/pull/3160 is a possible solution for
this implementing the UI volumes as the maximum range for the scripted
volume.
It should be noted that the workaround for the inverted volume range in
fangames is not being triggered in some cases i.e. if the detection
entries is not using a FANGAME_ macro or otherwise setting the GF_FANMADE
feature flag. I have corrected several which were reported as
https://bugs.scummvm.org/ticket/9829
--
Ticket URL: <https://bugs.scummvm.org/ticket/10732#comment:12>
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