[Scummvm-tracker] [ScummVM :: Bugs] #10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
ScummVM :: Bugs
trac at scummvm.org
Fri Jul 16 01:41:27 UTC 2021
#10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Version: | Resolution:
Keywords: | Game: King's Quest 2
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Comment (by digitall):
@m-kiewitz: "We could also disable volume setting at the start of the game
everywhere.
Oh well I see that it already got merged, so meh."
That would be another option, but your workaround for the fangames works
fine. The issue is that a few of the detection entries for various
fangames were using the wrong macro i.e. GAME rather than FANGAME macro
and while they had the gameid set for fangame, they didn't manually set
the fangame feature flag i.e. GF_FANMADE which is being used to enable the
workaround... hence audio was still broken.
The fan game detection is still required, but the issue is that the
detection entries should be cleaned up a bit. While the macros there are
for readability of the detection entries, there are too many layers of
indirection. It would be clearer with just one layer of macros so that it
is clear that all the fangames are being flagged correctly.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10732#comment:16>
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