[Scummvm-tracker] [ScummVM :: Bugs] #12750: REMORSE: Enemy AI does not exactly match original

ScummVM :: Bugs trac at scummvm.org
Mon Jul 19 12:59:19 UTC 2021


#12750: REMORSE: Enemy AI does not exactly match original
---------------------------------+----------------------------
Reporter:  mduggan               |      Owner:  (none)
    Type:  defect                |     Status:  new
Priority:  normal                |  Component:  Engine: Ultima
 Version:                        |   Keywords:
    Game:  Crusader: No Remorse  |
---------------------------------+----------------------------
 Although the NPC AI in Crusader: No Remorse ScummVM is workable, there are
 some small differences in the way they act relative to the original game.
 This causes them to sometimes behave in strange ways like rotating back
 and forth.

 The causes of this are currently unclear, but probably due to differences
 in the AttackProcess or the way that some NPC flags get applied (eg, are
 they applied before or after the relevant animation).  I haven't yet
 tracked down all the differences when compared with the disassembly.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12750>
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