[Scummvm-tracker] [ScummVM :: Bugs] #12756: The Shivah crashes at launch with segfault (AGS)
ScummVM :: Bugs
trac at scummvm.org
Thu Jul 22 16:16:07 UTC 2021
#12756: The Shivah crashes at launch with segfault (AGS)
---------------------------+-----------------------------
Reporter: Paolo86cripple | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGS
Version: | Keywords: shivah,segfault
Game: |
---------------------------+-----------------------------
The Shivah Kosher Edition (GOG) crashes at launch with the following
output:
User picked target 'shivah' (engine ID 'ags', game ID 'shivah')...
Looking for a plugin supporting this target... Adventure Game Studio
ALSA lib pcm_dmix.c:1035:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm.c:2660:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2660:(snd_pcm_open_noupdate) Unknown PCM
cards.pcm.center_lfe
ALSA lib pcm.c:2660:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
ALSA lib pcm_route.c:877:(find_matching_chmap) Found no matching channel
map
connect(2) call to /dev/shm/jack-1000/default/jack_0 failed (err=No such
file or directory)
attempt to connect to server failed
connect(2) call to /dev/shm/jack-1000/default/jack_0 failed (err=No such
file or directory)
attempt to connect to server failed
ALSA lib pcm_oss.c:397:(_snd_pcm_oss_open) Cannot open device /dev/dsp
ALSA lib pcm_oss.c:397:(_snd_pcm_oss_open) Cannot open device /dev/dsp
ALSA lib confmisc.c:160:(snd_config_get_card) Invalid field card
ALSA lib pcm_usb_stream.c:482:(_snd_pcm_usb_stream_open) Invalid card
'card'
ALSA lib confmisc.c:160:(snd_config_get_card) Invalid field card
ALSA lib pcm_usb_stream.c:482:(_snd_pcm_usb_stream_open) Invalid card
'card'
ALSA lib pcm_dmix.c:1035:(snd_pcm_dmix_open) unable to open slave
connect(2) call to /dev/shm/jack-1000/default/jack_0 failed (err=No such
file or directory)
attempt to connect to server failed
WARNING: TODO: SetCurrentDirectory:
/home/paolothebastard/Downloads/scvmgames/shivah!
Initializing backend libs
Initializing game data
Opened game data file: game28.dta
Game data version: 42
Compiled with: 3.2.0
Startup directory: ./
Data directory: ./
Setting up game configuration
WARNING: File::open:
'/home/paolothebastard/Downloads/scvmgames/shivah/acsetup.cfg' does not
exist!
Voice pack found and initialized.
audio.vox found and initialized.
Initializing TTF renderer
Initializing mouse: number of buttons reported is 3
Install timer
Initialize legacy path finder library
Game title: 'Shivah'
Game GUI version: 115
WARNING: font 'agsfnt6.wfn' has mistakes in data format, some characters
may be displayed incorrectly
Plugin 'agstouch' is not yet supported
Plugin 'agstouch' could not be loaded (expected 'agstouch.dll')
Plugin 'agswadjetutil' loaded as 'agswadjetutil.dll', resolving imports...
Checking for disk space
Game native resolution: 320 x 200 (32 bit)
Graphic settings: driver: OGL, windowed: yes, screen def: scaling, screen
size: 0 x 0, match device ratio: ignore, game scale: max_round
Requested graphics driver 'OGL' not found, will try existing drivers
instead
Segmentation fault (core dumped)
The plugin inside the gamedir is correctly named (agstouch.dll).
Using a Manjaro Linux self-compiled daily build.
--
Ticket URL: <https://bugs.scummvm.org/ticket/12756>
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