[Scummvm-tracker] [ScummVM :: Bugs] #12625: TRECISION: Graphical glitches after cutscene

ScummVM :: Bugs trac at scummvm.org
Sun Jun 20 14:06:22 UTC 2021


#12625: TRECISION: Graphical glitches after cutscene
------------------------+-----------------------------------------------
Reporter:  Kurufinwe21  |       Owner:  bluegr
    Type:  defect       |      Status:  closed
Priority:  normal       |   Component:  Engine: Trecision
 Version:               |  Resolution:  fixed
Keywords:               |        Game:  Nightlong: Union City Conspiracy
------------------------+-----------------------------------------------
Changes (by bluegr):

 * owner:  (none) => bluegr
 * status:  new => closed
 * resolution:   => fixed

Comment:

 Thanks for your report!

 The issue here was that an object of another room (the gates that appear
 in the subway) is made visible after this cutscene, but the object
 refreshing code was incorrectly trying to draw it in the current room.

 The relevant fix is in commit 95cec5019518e3154a44ca346fdf173c1f6eaad2:
 https://github.com/scummvm/scummvm/commit/95cec5019518e3154a44ca346fdf173c1f6eaad2

 The fix will be available in the next daily version of ScummVM.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12625#comment:1>
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