[Scummvm-tracker] [ScummVM :: Bugs] #11160: WME: Engine doesn't use correct screenmode
ScummVM :: Bugs
trac at scummvm.org
Sat Jun 26 13:56:57 UTC 2021
#11160: WME: Engine doesn't use correct screenmode
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Wintermute
Version: | Resolution:
Keywords: | Game: Wintermute
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Comment (by lolbot-iichan):
Hi raziel-!
Sorry for being missing for a long time, now I'm back to fixing WME bugs.
There are 2 things i'd like to mention about the current issue:
1. WME has 3 different renders - Software / OpenGL / OpenGL with shaders.
I can reproduce behaviour similar to no_title_008.png with non-Software
renders on Windows.
I'll post a separate bug on this, tagged with "WME3D:" prefix, since 2D
games are using Software rendering by default, if not explicitly changed
in global or per-game options.
2. I think I have noticed a reason why screen was stuck at launcher size -
there was an unnecessary call to initGraphics(800, 600, &format) before
initializing game graphics. Can you please check if anything gets better
with Software render after applying this fix:
https://github.com/scummvm/scummvm/pull/3105/files ?
--
Ticket URL: <https://bugs.scummvm.org/ticket/11160#comment:3>
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