[Scummvm-tracker] [ScummVM :: Bugs] #12589: AGS: MMM - Episode 8 hangs at the final cutscene
ScummVM :: Bugs
trac at scummvm.org
Mon Jun 28 00:05:51 UTC 2021
#12589: AGS: MMM - Episode 8 hangs at the final cutscene
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Reporter: NuclearNemo | Owner: dreammaster
Type: defect | Status: closed
Priority: normal | Component: Engine: AGS
Version: | Resolution: fixed
Keywords: | Game:
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Changes (by dreammaster):
* owner: (none) => dreammaster
* status: new => closed
* resolution: => fixed
Comment:
Fixed. It seems to be a problem in the stand-alone version as well. The
MoveChracterBlocking method is currently a void return, but the game
script expects it to be an int that returns a non-zero value if it
completes. Since no other games should (I presume) expect any return
value, it was a simple fix to change the method to return 1.
https://github.com/scummvm/scummvm/commit/487039489a01e8f72ddf5570429fec6598c2f8bc
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Ticket URL: <https://bugs.scummvm.org/ticket/12589#comment:1>
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