[Scummvm-tracker] [ScummVM :: Bugs] #12589: AGS: MMM - Episode 8 hangs at the final cutscene

ScummVM :: Bugs trac at scummvm.org
Mon Jun 28 00:05:51 UTC 2021


#12589: AGS: MMM - Episode 8 hangs at the final cutscene
------------------------+--------------------------
Reporter:  NuclearNemo  |       Owner:  dreammaster
    Type:  defect       |      Status:  closed
Priority:  normal       |   Component:  Engine: AGS
 Version:               |  Resolution:  fixed
Keywords:               |        Game:
------------------------+--------------------------
Changes (by dreammaster):

 * owner:  (none) => dreammaster
 * status:  new => closed
 * resolution:   => fixed

Comment:

 Fixed. It seems to be a problem in the stand-alone version as well. The
 MoveChracterBlocking method is currently a void return, but the game
 script expects it to be an int that returns a non-zero value if it
 completes. Since no other games should (I presume) expect any return
 value, it was  a simple fix to change the method to return 1.

 https://github.com/scummvm/scummvm/commit/487039489a01e8f72ddf5570429fec6598c2f8bc
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12589#comment:1>
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