[Scummvm-tracker] [ScummVM :: Bugs] #7043: SCI: PHARKAS Mac ScummVM font different than native font.
ScummVM :: Bugs
trac at scummvm.org
Wed Mar 3 07:15:34 UTC 2021
#7043: SCI: PHARKAS Mac ScummVM font different than native font.
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Reporter: | Owner: (none)
SF/eisnerguy1 |
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Version: | Resolution:
Keywords: | Game: Freddy Pharkas: Frontier
| Pharmacist
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Comment (by sluicebox):
Obstacles:
1. The Mac interpreter used native operating system fonts; they're not SCI
fonts so they're not in the data files. The data files do contain the real
SCI fonts used in the PC versions so they get drawn by ScummVM. (If they
didn't contain those then the Mac version would be unplayable in ScummVM.)
2. The Mac interpreter drew fonts at native resolution after the game's
graphics were upscaled.
It's *possible* that the Mac executable contains native fonts. ResEdit
gives that impression when browsing, but those might really just be lists
of font names, and they might even be irrelevant to this. The Mac
interpreters, like many Mac programs of the era, have a lot of boilerplate
resources leftover from the template programs they were based on. What I
do know is that there's a good deal of Mac-only code in the interpreter
for overriding text drawing. I looked into this a long time ago so I'm
going off of memory, but I think there was a map between SCI fonts and
native Mac fonts.
--
Ticket URL: <https://bugs.scummvm.org/ticket/7043#comment:4>
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