[Scummvm-tracker] [ScummVM :: Bugs] #12277: SCUMM: Music-behavior in cutscenes during alarm in NES-version

ScummVM :: Bugs trac at scummvm.org
Thu Mar 4 20:40:28 UTC 2021


#12277: SCUMM: Music-behavior in cutscenes during alarm in NES-version
---------------------------+---------------------------
Reporter:  GermanTribun    |      Owner:  (none)
    Type:  defect          |     Status:  new
Priority:  normal          |  Component:  Engine: SCUMM
 Version:                  |   Keywords:
    Game:  Maniac Mansion  |
---------------------------+---------------------------
 ScummVM: 2.2.0
 Game: Maniac Mansion NES
 System: Windows 7

 In the NES-version of Maniac Mansion, if you cause the alarm to go off by
 emptying the pool or turning off the power, the the alarm sirens will also
 play over cutscenes (such as the one that is the result of said actions).
 However, correct behavior should be, that these cutscenes should always
 deactivate the alarm and instead play the correct music for the scene.

 It seems like the alarm got too much music override properties, compared
 to the original game.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12277>
ScummVM :: Bugs <https://bugs.scummvm.org>
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