[Scummvm-tracker] [ScummVM :: Bugs] #10790: SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing

ScummVM :: Bugs trac at scummvm.org
Sun Mar 7 10:08:06 UTC 2021


#10790: SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing
-------------------+-----------------------------------------
Reporter:  FredPJ  |       Owner:  (none)
    Type:  defect  |      Status:  new
Priority:  normal  |   Component:  Engine: SCI
 Version:          |  Resolution:
Keywords:          |        Game:  Hoyle's Classic Card Games
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Comment (by sluicebox):

 This is the same behavior as in the original.

 The game does no synchronization with the transition sound, it waits on
 the card transition animation instead, so the sound only ever completed on
 a slow computer (or low DOSBox cycles) where the interpreter couldn't keep
 up and get to the next deal fast enough. Turn DOSBox up past 3000 cycles
 and the next card is dealt before the sound completes, interrupting it
 with the next sample, just like in ScummVM. Plus, you can lower the delay
 between cards with the "Pace" slider, causing the transition sound to get
 interrupted even sooner.

 That said, we might be able to improve this. I have a script patch that
 switches the cue from the animation to the sound so that the sound always
 completes, and the effect feels much better. In testing this though, I
 found that unchecking "Prefer digital sound effects" caused *no* sounds to
 play when there was a sample and a MIDI, meaning the animation instantly
 completed, so I want to get that setting sorted out first.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/10790#comment:10>
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