[Scummvm-tracker] [ScummVM :: Bugs] #12345: BASE: The detection plugin is almost always loaded in memory
ScummVM :: Bugs
trac at scummvm.org
Wed Mar 24 23:15:31 UTC 2021
#12345: BASE: The detection plugin is almost always loaded in memory
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Reporter: ccawley2011 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Version: | Keywords:
Game: |
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If I understand the code in `base/main.cpp` correctly, the detection
plugin is loaded when ScummVM starts, and then keeps it loaded in memory
when a game is running so that the engine can access the detection entry
and options data, and is only unloaded briefly when the engine is de-
initialized, before being loaded again for use with the launcher. The
detection plugin is 2.86 MB for the DS port, which means this limits the
amount of memory available to engines.
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Ticket URL: <https://bugs.scummvm.org/ticket/12345>
ScummVM :: Bugs <https://bugs.scummvm.org>
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