[Scummvm-tracker] [ScummVM :: Bugs] #12345: BASE: The detection plugin is almost always loaded in memory

ScummVM :: Bugs trac at scummvm.org
Wed Mar 24 23:15:31 UTC 2021


#12345: BASE: The detection plugin is almost always loaded in memory
------------------------+-----------------------
Reporter:  ccawley2011  |      Owner:  (none)
    Type:  defect       |     Status:  new
Priority:  normal       |  Component:  --Unset--
 Version:               |   Keywords:
    Game:               |
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 If I understand the code in `base/main.cpp` correctly, the detection
 plugin is loaded when ScummVM starts, and then keeps it loaded in memory
 when a game is running so that the engine can access the detection entry
 and options data, and is only unloaded briefly when the engine is de-
 initialized, before being loaded again for use with the launcher. The
 detection plugin is 2.86 MB for the DS port, which means this limits the
 amount of memory available to engines.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12345>
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