[Scummvm-tracker] [ScummVM :: Bugs] #6869: TOON: Wrong talk animation after Jim's gym demonstration
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 29 13:09:08 UTC 2021
#6869: TOON: Wrong talk animation after Jim's gym demonstration
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Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Toon
Version: | Resolution:
Keywords: | Game: Toonstruck
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Comment (by eriktorbjorn):
I'm getting the impression that the game is telling Drew to do a talk
animation, but that it won't play since there's already a walk animation
going on. Somehow. I don't know why, because I think it looks like it's
playing at least one animation after the walk.
The Character::playAnim() function already calls stopSpecialAnim(). If I
also make it call stopWalk(), that seems to work around the problem. Note
that I'm ''not'' saying that this is the correct fix. But it ''might'' be
a clue.
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Ticket URL: <https://bugs.scummvm.org/ticket/6869#comment:3>
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