[Scummvm-tracker] [ScummVM :: Bugs] #11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
ScummVM :: Bugs
trac at scummvm.org
Sat May 1 12:14:31 UTC 2021
#11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Dragons
Version: | Resolution:
Keywords: | Game: Blazing Dragons
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Comment (by raziel-):
@dwatteau
The gfx glitch you mentioned definitely got better (the rest of the game
seems to be fine by a quick glance), but maybe the next two screenshots
help understand the remaining gfx issue?
The creature does have promiment erroneous pixels around it, but also the
background color, in both the last intro scene and the menu, is still
wrong (it's a darkish green now, when it should be black, i assume).
Not sure if that has to do with the fact that i own the Playstation
release, though
--
Ticket URL: <https://bugs.scummvm.org/ticket/11710#comment:12>
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