[Scummvm-tracker] [ScummVM :: Bugs] #11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian

ScummVM :: Bugs trac at scummvm.org
Sat May 1 12:14:31 UTC 2021


#11710: Blazing Dragons (GB/FR): Messed up colours with Big Endian
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Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: Dragons
 Version:           |  Resolution:
Keywords:           |        Game:  Blazing Dragons
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Comment (by raziel-):

 @dwatteau

 The gfx glitch you mentioned definitely got better (the rest of the game
 seems to be fine by a quick glance), but maybe the next two screenshots
 help understand the remaining gfx issue?
 The creature does have promiment erroneous pixels around it, but also the
 background color, in both the last intro scene and the menu, is still
 wrong (it's a darkish green now, when it should be black, i assume).

 Not sure if that has to do with the fact that i own the Playstation
 release, though
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11710#comment:12>
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