[Scummvm-tracker] [ScummVM :: Bugs] #12513: MOHAWK: Static in Myst Sounds (GOG ME Release)

ScummVM :: Bugs trac at scummvm.org
Fri May 21 06:27:37 UTC 2021


#12513: MOHAWK: Static in Myst Sounds (GOG ME Release)
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Reporter:  squigley  |       Owner:  digitall
    Type:  defect    |      Status:  new
Priority:  normal    |   Component:  Engine: Mohawk
 Version:            |  Resolution:
Keywords:            |        Game:  Myst
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Comment (by eriktorbjorn):

 As far as I know, nothing has been changed to fix the sound yet. But come
 to think of it, if it can leave the audio stream at the wrong position it
 can probably leave other resource streams in the wrong position as well,
 which I guess could lead to the errors you describe.

 If so, it probably won't help to use SafeSeekableSubReadStream, because
 unless I'm mistaken audio runs in a separate thread, and this class is
 explicitly documented as "*not* threading safe".

 I wonder if this is a problem only with Myst, or if other engines are
 impacted as well?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12513#comment:12>
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