[Scummvm-tracker] [ScummVM :: Bugs] #12513: MOHAWK: Static in Myst Sounds (GOG ME Release)
ScummVM :: Bugs
trac at scummvm.org
Fri May 21 06:27:37 UTC 2021
#12513: MOHAWK: Static in Myst Sounds (GOG ME Release)
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Reporter: squigley | Owner: digitall
Type: defect | Status: new
Priority: normal | Component: Engine: Mohawk
Version: | Resolution:
Keywords: | Game: Myst
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Comment (by eriktorbjorn):
As far as I know, nothing has been changed to fix the sound yet. But come
to think of it, if it can leave the audio stream at the wrong position it
can probably leave other resource streams in the wrong position as well,
which I guess could lead to the errors you describe.
If so, it probably won't help to use SafeSeekableSubReadStream, because
unless I'm mistaken audio runs in a separate thread, and this class is
explicitly documented as "*not* threading safe".
I wonder if this is a problem only with Myst, or if other engines are
impacted as well?
--
Ticket URL: <https://bugs.scummvm.org/ticket/12513#comment:12>
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