[Scummvm-tracker] [ScummVM :: Bugs] #12591: BLADERUNNER: Slightly slow video elements on 3DS port (cutscenes, menu animations, etc)
ScummVM :: Bugs
trac at scummvm.org
Fri May 28 07:11:04 UTC 2021
#12591: BLADERUNNER: Slightly slow video elements on 3DS port (cutscenes, menu
animations, etc)
-------------------------+-------------------------------------------------
Reporter: BallM4788 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Bladerunner
Version: | Keywords: blade runner 3ds n3ds video
Game: Blade Runner | cutscenes
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**Platform**: New Nintendo 3DS
**ScummVM version**: commit
[[https://github.com/scummvm/scummvm/commit/78ec256ccacd4126347f012c259305e2d6750fc3|78ec256]]
**Description**: Whenever a video element such as a cutscene or a menu
animation plays, it does so at a slightly slower speed than it should.
This causes it to become progressively more out of sync with its
accompanying audio, which plays at the proper speed. I'm not sure whether
this holds true in normal gameplay as well; if it does, it's not as
noticeable.
**Reproduction**: Trigger any cutscene or menu animation. The easiest way
is to start a new game. The problem is especially visible in the opening
cutscene; by the time the scene reaches the Runciter's Animals segment,
the video is ~1 second out of sync with the audio as evidenced by
characters' lip movements.
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Ticket URL: <https://bugs.scummvm.org/ticket/12591>
ScummVM :: Bugs <https://bugs.scummvm.org>
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