[Scummvm-tracker] [ScummVM :: Bugs] #13065: SCUMM: Incorrect screen shaking

ScummVM :: Bugs trac at scummvm.org
Wed Nov 17 09:34:02 UTC 2021


#13065: SCUMM: Incorrect screen shaking
-------------------------+----------------------------
Reporter:  eriktorbjorn  |       Owner:  (none)
    Type:  defect        |      Status:  new
Priority:  normal        |   Component:  Engine: SCUMM
 Version:                |  Resolution:
Keywords:                |        Game:
-------------------------+----------------------------
Comment (by eriktorbjorn):

 The earliest stable version I can find where shaking appears to be
 implemented is 0.1.0:

 {{{
 /* power of 2 */
 #define NUM_SHAKE_POSITIONS 8

 static const int8 shake_positions[NUM_SHAKE_POSITIONS] = {
         0,1*2,2*2,1*2,0*2,2*2,3*2,1*2
 };
 }}}

 But I don't know which game it was derived from. The documentation lists
 the following games as "reported to work":

 - Monkey Island 1 (CD version)
 - Monkey Island 2
 - Indiana Jones And The Fate Of Atlantis
 - Day Of The Tentacle
 - Sam & Max (partially)

 The commit is
 https://github.com/scummvm/scummvm/commit/0355b5df912758b7c21cb4f416aa4949c51003e4
 but that doesn't really tell me anything either.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13065#comment:5>
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