[Scummvm-tracker] [ScummVM :: Bugs] #13065: SCUMM: Incorrect screen shaking
ScummVM :: Bugs
trac at scummvm.org
Wed Nov 17 09:34:02 UTC 2021
#13065: SCUMM: Incorrect screen shaking
-------------------------+----------------------------
Reporter: eriktorbjorn | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Version: | Resolution:
Keywords: | Game:
-------------------------+----------------------------
Comment (by eriktorbjorn):
The earliest stable version I can find where shaking appears to be
implemented is 0.1.0:
{{{
/* power of 2 */
#define NUM_SHAKE_POSITIONS 8
static const int8 shake_positions[NUM_SHAKE_POSITIONS] = {
0,1*2,2*2,1*2,0*2,2*2,3*2,1*2
};
}}}
But I don't know which game it was derived from. The documentation lists
the following games as "reported to work":
- Monkey Island 1 (CD version)
- Monkey Island 2
- Indiana Jones And The Fate Of Atlantis
- Day Of The Tentacle
- Sam & Max (partially)
The commit is
https://github.com/scummvm/scummvm/commit/0355b5df912758b7c21cb4f416aa4949c51003e4
but that doesn't really tell me anything either.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13065#comment:5>
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