[Scummvm-tracker] [ScummVM :: Bugs] #11160: WME: Engine doesn't use correct screenmodes (fullscreen)
ScummVM :: Bugs
trac at scummvm.org
Sat Nov 20 17:43:10 UTC 2021
#11160: WME: Engine doesn't use correct screenmodes (fullscreen)
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Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Wintermute
Version: | Resolution:
Keywords: | Game: Wintermute
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Comment (by raziel-):
I just confirmed this behaviour with a Win32 binary.
It *always* happens with "Game Renderer" set to OpenGL" or "OpenGL with
shaders".
It's a global engine problem with SDL.
It is still the same as described in the original post and what the
attached image displayed.
Bickadoodle is a good candidate to test, since it's free.
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Ticket URL: <https://bugs.scummvm.org/ticket/11160#comment:6>
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