[Scummvm-tracker] [ScummVM :: Bugs] #12806: AGS: Crash on starting SQ IV.5

ScummVM :: Bugs trac at scummvm.org
Sat Nov 20 19:07:55 UTC 2021


#12806: AGS: Crash on starting SQ IV.5
--------------------+--------------------------
Reporter:  raziel-  |       Owner:  (none)
    Type:  defect   |      Status:  new
Priority:  normal   |   Component:  Engine: AGS
 Version:           |  Resolution:
Keywords:  OpenGL   |        Game:
--------------------+--------------------------
Comment (by raziel-):

 I tried with a Win32 binary and this is the ourput (needless to say, it
 runs fine there)

 User picked target 'sq45' (engine ID 'ags', game ID 'sq45')...
    Looking for a plugin supporting this target... Adventure Game Studio
 Running Space Quest IV.5 - Roger Wilco And The Voyage Home
 SQ4,5.exe: 5cd8db602cedc8f04cd3ca290a4a2693, 6886082 bytes.
 WARNING: TODO: SetCurrentDirectory: Z:\Temporary\The Voyage Home\!
 Initializing backend libs
 Initializing game data
 Opened game data file: ac2game.dta
 Game data version: 32
 Compiled with: 2.72
 Startup directory: ./
 Data directory: ./
 Setting up game configuration
 Voice pack found and initialized.
 music.vox found and initialized.
 Initializing TTF renderer
 Initializing mouse: number of buttons reported is 3
 Install timer
 Initialize legacy path finder library
 Game title: 'Space Quest 4.5'
 Game GUI version: 115
 WARNING: font 'agsfnt2.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt3.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt4.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 WARNING: font 'agsfnt5.wfn' has mistakes in data format, some characters
 may be displayed incorrectly
 Checking for disk space
 Game native resolution: 640 x 480 (16 bit) letterbox-by-design
 Graphic settings: driver: OGL, windowed: yes, screen def: scaling, screen
 size: 0 x 0, match device ratio: ignore, game scale: max_round
 Requested graphics driver 'OGL' not found, will try existing drivers
 instead
 WARNING: movement control not supported, mouse control can't be enabled!
 ***
 This is where it crashes, so maybe something to do with the mouse?
 All of the below is from the Win32 binary...
 ***
 Mouse speed control: disabled, unit: 1.000000, user value: 1.000000
 Setting up window
 WARNING: File::open: 'Z:\Temporary\The Voyage Home\preload.pcx' does not
 exist!
 Initialize sprites
 Engine initialization complete
 Starting game
 WARNING: channel 2 - same clip assigned
 Skipping ID3 TAG (290 bytes)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/12806#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list