[Scummvm-tracker] [ScummVM :: Bugs] #13090: Build failure due ItemLocation array declaration

ScummVM :: Bugs trac at scummvm.org
Sun Nov 21 16:56:59 UTC 2021


#13090: Build failure due ItemLocation array declaration
-----------------------------+---------------------------------------------
Reporter:  fedor4ever        |       Owner:  sev-
    Type:  defect            |      Status:  new
Priority:  normal            |   Component:  Engine: Ultima
 Version:                    |  Resolution:
Keywords:  Symbian, build    |        Game:  Ultima IV: Quest of the Avatar
  error                      |
-----------------------------+---------------------------------------------
Changes (by fedor4ever):

 * status:  closed => new
 * resolution:  invalid =>

Comment:

 I encounter a problem year ago - ScummVM can't start if Ultima engine
 built-in. I first encounter that while building release ScummVM 2.2.0. It
 was very hard to track down source error. So I cut down Ultima 4&6 support
 from Ultima engine in 2.2.0 release.

 At this summer while building ScummVM I encounter such error. I reduce
 Ultima 4 subengine to it's detection table and entry point. Build comes
 flawless. I start enable warious parts while build was successful. I reset
 my build environment except that change in
 scummvm\engines\ultima\ultima4\game\item.cpp. Build was successful and I
 saw Ultima 4 intro with music.

 About error message. I provide it. It's impossible to install several
 ScummVM.exe on Symbian. So Neverhoode comes. elf2e32 - tool for converting
 elf file to E32 aka EPOC32 aka Symbian binary. What means "line 427"?
 These idiots use that nonsense instead normal error print. I don't know
 what it means. That tool checks generated Symbian binary for correctness.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13090#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list