[Scummvm-tracker] [ScummVM :: Bugs] #13090: Build failure due ItemLocation array declaration
ScummVM :: Bugs
trac at scummvm.org
Sun Nov 21 16:56:59 UTC 2021
#13090: Build failure due ItemLocation array declaration
-----------------------------+---------------------------------------------
Reporter: fedor4ever | Owner: sev-
Type: defect | Status: new
Priority: normal | Component: Engine: Ultima
Version: | Resolution:
Keywords: Symbian, build | Game: Ultima IV: Quest of the Avatar
error |
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Changes (by fedor4ever):
* status: closed => new
* resolution: invalid =>
Comment:
I encounter a problem year ago - ScummVM can't start if Ultima engine
built-in. I first encounter that while building release ScummVM 2.2.0. It
was very hard to track down source error. So I cut down Ultima 4&6 support
from Ultima engine in 2.2.0 release.
At this summer while building ScummVM I encounter such error. I reduce
Ultima 4 subengine to it's detection table and entry point. Build comes
flawless. I start enable warious parts while build was successful. I reset
my build environment except that change in
scummvm\engines\ultima\ultima4\game\item.cpp. Build was successful and I
saw Ultima 4 intro with music.
About error message. I provide it. It's impossible to install several
ScummVM.exe on Symbian. So Neverhoode comes. elf2e32 - tool for converting
elf file to E32 aka EPOC32 aka Symbian binary. What means "line 427"?
These idiots use that nonsense instead normal error print. I don't know
what it means. That tool checks generated Symbian binary for correctness.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13090#comment:2>
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