[Scummvm-tracker] [ScummVM :: Bugs] #13103: ASYLUM: Sanitarium - Intro with extreme sound dropouts

ScummVM :: Bugs trac at scummvm.org
Wed Nov 24 15:29:20 UTC 2021


#13103: ASYLUM: Sanitarium - Intro with extreme sound dropouts
-----------------------+----------------------------
Reporter:  raziel-     |      Owner:  (none)
    Type:  defect      |     Status:  new
Priority:  normal      |  Component:  Engine: Asylum
 Version:              |   Keywords:  Big Endian
    Game:  Sanitarium  |
-----------------------+----------------------------
 ScummVM 2.6.0git (Nov 24 2021 10:38:39)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL

 During the complete intro i get an extreme amount of sound dropouts (while
 the accomodating video plays fine, without any dropped frames)
 CPU is at 89-93% max, same as in the game later on (in-game music and
 sound plays perfectly fine aswell)

 I've recorded (phone) a ten second example of the main protagonist driving
 on the street, that's the best way to hear it, since no other ambience
 noise is distracting, find it attached)

 Sanitarium (Patched/Windows/English)
 SNTRM.DAT: 7cfcc457c1f579fbf9878ac175d29374, 8930 bytes.
 RES.000: 4d13f1412f9e7dd3eaf0a58f0e00e662, 272057 bytes.
 SCN.006: 3a5b54da08198012dc0614114782d5fb, 2918330 bytes.

 AmigaOS4 - PPC - SDL - BE
 gcc (adtools build 11.1.0) 11.1.0
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13103>
ScummVM :: Bugs <https://bugs.scummvm.org>
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