[Scummvm-tracker] [ScummVM :: Bugs] #13103: ASYLUM: Sanitarium - Intro with extreme sound dropouts
ScummVM :: Bugs
trac at scummvm.org
Wed Nov 24 15:29:20 UTC 2021
#13103: ASYLUM: Sanitarium - Intro with extreme sound dropouts
-----------------------+----------------------------
Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Asylum
Version: | Keywords: Big Endian
Game: Sanitarium |
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ScummVM 2.6.0git (Nov 24 2021 10:38:39)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL
During the complete intro i get an extreme amount of sound dropouts (while
the accomodating video plays fine, without any dropped frames)
CPU is at 89-93% max, same as in the game later on (in-game music and
sound plays perfectly fine aswell)
I've recorded (phone) a ten second example of the main protagonist driving
on the street, that's the best way to hear it, since no other ambience
noise is distracting, find it attached)
Sanitarium (Patched/Windows/English)
SNTRM.DAT: 7cfcc457c1f579fbf9878ac175d29374, 8930 bytes.
RES.000: 4d13f1412f9e7dd3eaf0a58f0e00e662, 272057 bytes.
SCN.006: 3a5b54da08198012dc0614114782d5fb, 2918330 bytes.
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0
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Ticket URL: <https://bugs.scummvm.org/ticket/13103>
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